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<html>
<body>
<h1>Gone Phishing</h1>
<h3>By Jennifer Zheng</h3>
</body>
</html>
[[Start]]<<set $quitCompMessage to "Hello there. Today is your unlucky day. Remember that link you just clicked on? You just handed me complete control over your computer. *evil laugh* \n \n \nHmm... What should I do? Post embarassing photos of you online? Delete all your files? Hack into your bank account and transfer all of your money to me? \n\n">>\
<<set $quitNextPassage to "Give me back control!">>\
<<type 60ms id "computer">>Hello there. Today is your unlucky day. Remember that link you just clicked on? You just handed me complete control over your computer. *evil laugh* <</type>>
<<type 60ms id "computer">>Hmm... What should I do? Post embarassing photos of you online? Delete all your files? Hack into your bank account and transfer all of your money to me?<</type>>
<<timed 20s>>
[[Give me back control!]]
[[Quit Game]]
<</timed>>By Jennifer ZhengGone Phishing<<set $quitCompMessage to "Why should I? I'm enjoying this. \n \nYou know what? I'm feeling generous. How about this? If you can find the way out of my digital maze, I'll give your computer back to you. \n \nBut don't get your hopes up. No one has ever found their way out.">>\
<<set $quitNextPassage to "Let's get started">>\
<<type 60ms id "computer">>Why should I? I'm enjoying this.<</type>>
<<type 60ms start 2s id "computer">>You know what? I'm feeling generous. How about this? If you can find the way out of my digital maze, I'll give your computer back to you.<</type>>
<<type 60ms id "computer">>But don't get your hopes up. No one has ever found their way out.<</type>>
<<timed 18s>>
[[Let's get started]]
[[Quit Game]]
<</timed>><<if visited("Quit Game") is 1>> <<set $niceTry to "Nice try, but that's not going to happen.">> <<elseif visited("Quit Game") is 2>> <<set $niceTry to "Again? It's not going to work.">> <<elseif visited("Quit Game") is 3>> <<set $niceTry to "I'm not letting you leave.">> <<else>> <<set $niceTry to "Surely by now you know that you can't quit the game.">><</if>>\
<<if visited("Quit Game") < 50>> \
<<print '<p id="computer">' + $quitCompMessage + '</p>'>>\
<<print '<p id="maze">' + $quitMazeMessage + '</p>'>>
<<type 60ms id "error">>$niceTry<</type>>
[[$quitNextPassage]]
[[Quit Game]]
<<else>><<goto "Quit">>
<</if>>
<<set $quitCompMessage to "Okay then. Don't say I didn't warn you. \n \n">>\
<<set $quitMazeMessage to "Desiging hardest maze ever. . . . . . . . . .\n Planting surprises. . . . . . . . . . \n Generating digital avatar. . . . . . . . . .\n Building inventory. . . . . . . . . . \n \n Configuring. . . . . . . . . .\n Loading. . . . . . . . . . \n \n 3 \n 2 \n 1">>\
<<set $quitNextPassage to "Start Maze">>\
<<type 60ms id "computer">>Okay then. Don't say I didn't warn you.
<</type>>
<<type 40ms start 2s id "maze">>
Designing hardest maze ever. . . . . . . . . .
Planting surprises. . . . . . . . . .
Generating digital avatar. . . . . . . . . .
Building inventory. . . . . . . . . . <</type>>
<<type 60ms id "maze">>
Configuring. . . . . . . . . .
Loading. . . . . . . . . . <</type>>
<<type 100ms id "maze">>
3
2
1<</type>>
<<timed 16s>>[[Start Maze]]
[[Quit Game]]
<</timed>><<set _answers to ["house of leaves", "House of Leaves"]>>\
<<print '<p id="maze">' + 'It is dark...' + '</p>'>>
<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'You are surrounded by tall hedge walls. A door shuts behind you and locks with a click. A passage extends in front of you and into darkness. Another passage branches off to the left and in the distance, you see a brick wall. \n\n There is a chest on the ground with the words "Some people reflect light, some deflect it, you by some miracle, seem to collect it.”' + '</p>'>>\
<<print '<p id="dark">Enter Book Title: </p>'>> <<textbox "$bookResponse" "">>\
\
<<button 'Submit'>><<if _answers.includes($bookResponse)>><<if $inventorySize < 5 and $inventory.has("old flashlight") is false>><<pickup '$inventory' 'old flashlight'>><<set $inventorySize += 1>><<replace "#output">>Correct! An old flashlight has been added to your inventory<</replace>><<elseif $inventorySize >= 5>><<replace "#output">>Your inventory is full! Drop an item and come back to get your prize<</replace>><<else>><<replace "#output">>You already have this item!<</replace>><</if>><<else>><<replace "#output">>Incorrect!<</replace>><</if>><</button>>
<span id="output"></span>
<<print '<span id="dark">[[Go Forward|Forward 1]]</span>'>>
<<print '<span id="dark">[[Go Left|Left 1]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'You are surrounded by tall hedge walls. A door shuts behind you and locks with a click. A passage extends in front of you and into darkness. Another passage branches off to the left and in the distance, you see a brick wall. \n\n There is a chest on the ground with the words "Some people reflect light, some deflect it, you by some miracle, seem to collect it.” \n \n You have already opened this chest.' + '</p>'>>
<<print '<span id="light">[[Go Forward|Forward 1]]</span>'>>
<<print '<span id="light">[[Go Left|Left 1]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">F</p>'>><<set $quitCompMessage to "">>
<<set $quitMazeMessage to "">>
<<set $quitNextPassage to "">>
<<set $niceTry to "">>
<<set $prevPassage to "">>
<<newinventory '$inventory'>>
<<set $inventorySize to -1>><<set $array to $inventory.toArray()>>
Inventory:
Click to drop item
<<if $inventorySize is -1>><<print 'There is nothing in your inventory'>><</if>>
<<for _item range $array>>
<<capture _item>><<linkappend _item>><<run $inventory.drop(_item)>><<set $inventorySize -= 1>><</linkappend>><</capture>>
<</for>>
<<return>><<set $prevPassage to "Forward 1">>\
<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'The passage continues in front of you. To your right is another passage.' + '</p>'>>\
<<print '<span id="dark">[[Go Forward|Intersection]]</span>'>>
<<print '<span id="dark">[[Go Right|Right 1]]</span>'>>
<<print '<span id="dark">[[Go Back|Start Maze]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'The passage continues in front of you. To your right is another passage.' + '</p>'>> \
<<print '<span id="light">[[Go Forward|Intersection]]</span>'>>
<<print '<span id="light">[[Go Right|Right 1]]</span>'>>
<<print '<span id="light">[[Go Back|Start Maze]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">F</p>'>><<set _answers to ["house of leaves", "House of Leaves"]>>
<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end! \n\n On the ground lies:' + '</p>'>>\
<<linkappend '<p id="dark">    - pebbles</p>'>><<if $inventorySize < 5 and $inventory.has("pebbles") is false>><<pickup '$inventory' 'pebbles'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="dark">    - a large stick</p>'>><<if $inventorySize < 5 and $inventory.has("large stick") is false>><<pickup '$inventory' 'large stick'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="dark">    - used candy wrappers</p>'>><<if $inventorySize < 5 and $inventory.has("used candy wrappers") is false>><<pickup '$inventory' 'used candy wrappers'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="dark">[[Go Back|Start Maze]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end! \n\n On the ground lays:' + '</p>'>>
<<linkappend '<p id="light">    - pebbles</p>'>><<if $inventorySize < 5 and $inventory.has("pebbles") is false>><<pickup '$inventory' 'pebbles'>><<set $inventorySize+=1>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="light">    - a large stick</p>'>><<if $inventorySize < 5 and $inventory.has("large stick") is false>><<pickup '$inventory' 'large stick'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="light">    - used candy wrappers</p>'>><<if $inventorySize < 5 and $inventory.has("used candy wrappers") is false>><<pickup '$inventory' 'used candy wrappers'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="light">[[Go Back|Start Maze]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<set $prevPassage to "Right 1">>\
<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'After following the path for some time, you encounter a fork.' + '</p>'>>\
<<print '<span id="dark">[[Go Left|Intersection]]</span>'>>
<<print '<span id="dark">[[Go Right|Right 2]]</span>'>>
<<print '<span id="dark">[[Go Back|Forward 1]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'After following the path for some time, you encounter a fork.' + '</p>'>> \
<<print '<span id="light">[[Go Left|Intersection]]</span>'>>
<<print '<span id="light">[[Go Right|Right 2]]</span>'>>
<<print '<span id="light">[[Go Back|Forward 1]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'At the end of the path, you come at an intersection.\n \n On the ground lies: ' + '</p>'>>\
<<linkappend '<p id="dark">    - energy bars</p>'>><<if $inventorySize < 5 and $inventory.has("energy bars") is false>><<pickup '$inventory' 'energy bars'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="dark">    - bow and arrow</p>'>><<if $inventorySize < 5 and $inventory.has("bow and arrow") is false>><<pickup '$inventory' 'bow and arrow'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="dark">[[Go Left|Left 2]]</span>'>>
<<print '<span id="dark">[[Go Forward|Forward 2]]</span>'>>
<<print '<span id="dark">[[Go Right|Right 1]]</span>'>>
<<print '<span id="dark">[[Go Back|$prevPassage]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'At the end of the path, you come at an intersection.\n \n On the ground lies: ' + '</p>'>>\
<<linkappend '<p id="light">    - energy bars</p>'>><<if $inventorySize < 5 and $inventory.has("energy bars") is false>><<pickup '$inventory' 'energy bars'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<linkappend '<p id="light">    - bow and arrow</p>'>><<if $inventorySize < 5 and $inventory.has("bow and arrow") is false>><<pickup '$inventory' 'bow and arrow'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="light">[[Go Left|Left 2]]</span>'>>
<<print '<span id="light">[[Go Forward|Forward 2]]</span>'>>
<<print '<span id="light">[[Go Right|Right 1]]</span>'>>
<<print '<span id="light">[[Go Back|$prevPassage]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">F</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'You see a path forward and a path to the right.' + '</p>'>>\
<<print '<span id="dark">[[Go Forward|Forward 5]]</span>'>>
<<print '<span id="dark">[[Go Right|Right 3]]</span>'>>
<<print '<span id="dark">[[Go Back|Right 1]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'You see a path forward and a path to the right.' + '</p>'>> \
<<print '<span id="light">[[Go Forward|Forward 5]]</span>'>>
<<print '<span id="light">[[Go Right|Right 3]]</span>'>>
<<print '<span id="light">[[Go Back|Right 1]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'You walk several steps, turn a corner, and find another passage to the left.' + '</p>'>>\
<<print '<span id="dark">[[Go Forward|Forward 4]]</span>'>>
<<print '<span id="dark">[[Go Left|Left 3]]</span>'>>
<<print '<span id="dark">[[Go Back|Intersection]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'You walk several steps, turn a corner, and find another passage to the left.' + '</p>'>> \
<<print '<span id="light">[[Go Forward|Forward 4]]</span>'>>
<<print '<span id="light">[[Go Left|Left 3]]</span>'>>
<<print '<span id="light">[[Go Back|Intersection]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'You walk for another couple of minutes until you see a passage appear on the right.' + '</p>'>>\
<<print '<span id="dark">[[Go Forward|Forward 3]]</span>'>>
<<print '<span id="dark">[[Go Right|Monster]]</span>'>>
<<print '<span id="dark">[[Go Back|Intersection]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'You walk for another couple of minutes until you see a passage appear on the right.' + '</p>'>> \
<<print '<span id="light">[[Go Forward|Forward 3]]</span>'>>
<<print '<span id="light">[[Go Right|Monster]]</span>'>>
<<print '<span id="light">[[Go Back|Intersection]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">R</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end! On the ground lies: ' + '</p>'>>\
<<linkappend '<p id="dark">    - rusty sword</p>'>><<if $inventorySize < 5 and $inventory.has("rusty sword") is false>><<pickup '$inventory' 'rusty sword'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="dark">[[Go Back|Forward 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end! On the ground lies: ' + '</p>'>> \
<<linkappend '<p id="light">    - rusty sword</p>'>><<if $inventorySize < 5 and $inventory.has("rusty sword") is false>><<pickup '$inventory' 'rusty sword'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="light">[[Go Back|Forward 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<set $array to $inventory.toArray()>>\
\
<<if $inventory.has("old flashlight") is false>>\
@@.shudder;<p id="dark">ARRRGGGGHHH</p>@@
<<print '<p id="dark">A monster has run into your path, blocking the exit. \n You have 5 seconds to defeat it before it kills you.</p>'>>
<<if $inventorySize is -1>><<print 'There is nothing in your inventory'>><<else>><<print 'Use an item: '>><</if>>
<<for _item range $array>>
<<capture _item>><<linkappend _item>><<replace "#output">>This has little effect on the monster.<</replace>><</linkappend>><</capture>>
<</for>>
<span id="output"></span>
<<print '<span id="dark">[[Go Back|Forward 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>
<<else>>
@@.shudder;<p id="light">ARRRGGGGHHH</p>@@
<<print '<p id="light">A monster has run into your path, blocking the exit. \n You have 5 seconds to defeat it before it kills you.</p>'>>
<<if $inventorySize is -1>><<print 'There is nothing in your inventory'>><<else>><<print 'Use item: '>><</if>>
<<for _item range $array>>
<<capture _item>><<linkappend _item>><<replace "#output">>This has little effect on the monster.<</replace>><</linkappend>><</capture>>
<</for>>
<span id="output"></span>
<<print '<span id="light">[[Go Back|Forward 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>
<<timed 7s>>
<<goto "Game Over">>
<</timed>>
[[. . . . .]]<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end!' + '</p>'>>\
<<print '<span id="dark">[[Go Back|Left 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end!' + '</p>'>> \
<<print '<span id="light">[[Go Back|Left 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<set _answers to ["a person", "A Person", "A person", "person", "Person", "human", "Human", "A Human", "a human"]>>
<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end! There is a skeleton with a pen in its bony hand and a chest with the words "?thgin ta eerht dna ,noonretfa eht ni owt ,gninrom eht ni sgel ruof no sklaw tahW"' + '</p>'>>\
<<print '<p id="dark">Enter Answer: </p>'>> <<textbox "$response" "">>\
\
<<button 'Submit'>><<if _answers.includes($response)>><<if $inventorySize < 5 and $inventory.has("piece of scrap paper saying 'M cannot be defeated...is guarding something...a way out?'") is false>><<pickup '$inventory' "piece of scrap paper saying 'M cannot be defeated...is guarding something...a way out?'">><<set $inventorySize += 1>><<replace "#output">>Correct! A piece of scrap paper has been added to your inventory<</replace>><<elseif $inventorySize >= 5>><<replace "#output">>Your inventory is full! Drop an item and come back to get your prize<</replace>><<else>><<replace "#output">>You already have this item!<</replace>><</if>><<else>><<replace "#output">>Incorrect!<</replace>><</if>><</button>>
<span id="output"></span>
<<print '<span id="dark">[[Go Back|Left 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end! There is a skeleton with a pen in its bony hand and a chest with the words "?thgin ta eerht dna ,noonretfa eht ni owt ,gninrom eht ni sgel ruof no sklaw tahW"' + '</p>'>>\
<<print '<p id="light">Enter Answer: </p>'>> <<textbox "$response" "">>\
\
<<button 'Submit'>><<if _answers.includes($response)>><<if $inventorySize < 5 and $inventory.has("piece of scrap paper saying 'M cannot be defeated...is guarding something...a way out?'") is false>><<pickup '$inventory' "piece of scrap paper saying 'M cannot be defeated...is guarding something...a way out?'">><<set $inventorySize += 1>><<replace "#output">>Correct! A piece of scrap paper has been added to your inventory<</replace>><<elseif $inventorySize >= 5>><<replace "#output">>Your inventory is full! Drop an item and come back to get your prize<</replace>><<else>><<replace "$output">>You already have this item!<</replace>><</if>><<else>><<replace "#output">>Incorrect!<</replace>><</if>><</button>>
<span id="output"></span>
<<print '<span id="light">[[Go Back|Left 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>>You have died.
[[Try Again|Monster]]
[[Quit Game|Sources]]Sources:
Chapel. simple-inventory.js. custom-macros-for-sugarcube-2, Version 2.3.0. GitHub, https://github.com/ChapelR/custom-macros-for-sugarcube-2/blob/master/scripts/simple-inventory.js.
Danielewski, Mark Z. House of Leaves. Pantheon Books, 2000.<<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end!' + '</p>'>>\
<<print '<span id="dark">[[Go Back|Right 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end!' + '</p>'>> \
<<print '<span id="light">[[Go Back|Right 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<if $inventory.has("old flashlight") is false>>\
\
<<print '<p id="dark">' + 'Dead end! On the ground lies: ' + '</p>'>>\
<<linkappend '<p id="dark">    - rotten meat</p>'>><<if $inventorySize < 5 and $inventory.has("rotten meat") is false>><<pickup '$inventory' 'rotten meat'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="dark">[[Go Back|Right 2]]</span>'>>
<<print '<span id="dark">[[Check Inventory]]</span>'>>\
\
<<else>> <<print '<p id="light">' + 'Dead end! On the ground lies: ' + '</p>'>> \
<<linkappend '<p id="light">    - rotten meat</p>'>><<if $inventorySize < 5 and $inventory.has("rotten meat") is false>><<pickup '$inventory' 'rotten meat'>><<set $inventorySize+=1>><<elseif $inventorySize >= 5>><<print '<p id="error"> Your inventory is full! </p>'>><<else>><<print '<p id="error"> You already have the item!</p>'>><</if>><</linkappend>>\
<<print '<span id="light">[[Go Back|Right 2]]</span>'>>
<<print '<span id="light">[[Check Inventory]]</span>'>>
<</if>>\
<<print '<p id="dark">B</p>'>><<type 60ms id "computer">>What?! That monster was supposed to keep you trapped forever! How did you find that glitch?! It's not fair!<</type>>
[[Give me back my computer!]]
<<type 60ms id "computer">>Fine. You can have your computer back. Congrats.<</type>>
[[Sources]] <<type 60ms id "computer">>Stop! You overloaded the system! AAAAAAAAAAAHHHHHHHHHHHHHHHhhhhhhhhhhhhhhhhhhh!!!<</type>>
<<timed 7s>>
Restarted Game.
Virus removal successful!
[[Play again|Title Page]]
<</timed>>